Overview
The Graphics Options offer a number of customization points for colors and the display of certain elements in World Creator's viewport.
Renderer
- Limit Renderer Samples
Limits the number of samples taken for each frame. Usually with pathtracing, a frame is rendered many times to create an image with a reduced amount of noise. Limiting this increases performance but lowers render quality.
Heatmap
- Heatmap Fill
The color that is displayed when the heatmap is activated.
Area
- Area Fill
Changes the color of areas and masks when you show them on your terrain.
- Area Border
The color of the border of masks/areas.
Topomap
- Color Gradient
The gradient used for coloring the topomap.
- Gradient Range
The height range over which the gradient will be applied.
- Topo Line Color
The color of the topo lines.
- Topo Main Line Distance
The height distance between individual topo lines.
- Topo Sub Line Count
The number of sub lines between main topo lines.
- Topo Line Thickness
The thickness of the topo lines.
Textured Fast Render
- Background Color
The background color that is used in the textured fast render mode.
- Grid Color
The color of the grid in the textured fast render mode.
Matcap Render
- Background Color
The background color that is used in the matcap render mode.
- Grid Color
The color of the grid in the matcap render mode.
- Matcap
Allows you to specify the matcap used for rendering.
Terrain Grid
- Main Grid Color
The color of the thicker main grid lines.
- Sub Grid Color
The color of the thinner sub-grid lines.
- Main Grid Visibility
Changes the transparency of the main grid lines.
- Sub Grid Visibility
Changes the transparency of the sub-grid lines.
- Main Grid Distance
The scale of the grid.
- Sub Grid Division
The number of subdivisions between the main grid cells.