The user interface of World Creator is clear, uncomplicated, and easy to understand. It has been designed repeatedly to provide the best workflow experience. You will undoubtedly find it very intuitive, particularly in comparison to all previous versions of World Creator. Let's examine everything and understand how it works.


World Creator's 3D workspace comprises the 3D viewport, where all rendering occurs, the main panel (situated to the right) where everything about the desired terrain is set up and a toolbar (located to the left of the main panel) that provides swift access to several built-in tools. Furthermore, specific HUD elements such as the compass (top), a height meter (left) and the mouse cursor displaying extra information while hovering over the terrain are available.



Next: The 3D Viewport and Navigation