Overview
The Graphics Options offer a number of customization points for colors and the display of certain elements in World Creator's viewport.
Renderer
- Limit Renderer Samples
Limits the number of samples taken for each frame. Usually with pathtracing, a frame is rendered many times to create an image with a reduced amount of noise. Limiting this increases performance but lowers render quality.
Heatmap
- Heatmap Fill
The color that is displayed when the heatmap is activated.
Area
- Area Fill
Changes the color of areas and masks when you show them on your terrain.
- Area Border
The color of the border of masks/areas.
Fast Render
- Background Color
The background color that is used in the fast render mode.
- Grid Color
The color of the grid in the fast render mode.
Terrain Grid
- Main Grid Color
The color of the thicker main grid lines.
- Sub Grid Color
The color of the thinner sub-grid lines.
- Main Grid Visibility
Changes the transparency of the main grid lines.
- Sub Grid Visibility
Changes the transparency of the sub-grid lines.
- Main Grid Distance
The scale of the grid.
- Sub Grid Division
The number of subdivisions between the main grid cells.