The keybindings and available shortcuts depend on the editing tool or mode you are in. Here we summarise all the modes available, along with the shortcuts you can use to improve your workflow.


TABLE OF CONTENTS



Global

Below is a complete list of globally available keyboard shortcuts.


F1Opens this online documentation
F3Toggle the UI
F5Open Save As dialog
F7Saves the current project
F11Takes a screenshot (including UI)
F12Takes a screenshot (without UI)
W, A, S, D, Q, ENavigates the camera (forward, left, backward, right, down, up)
LEFT CTRL + W, A, S, D, Q, ENavigates the camera with increased speed (forward, left, backward, right, down, up)
FFocus terrain
LEFT CTRL + 0 to 9Saves the camera position to a specified slot (0 to 9, 10 slots in total)
0 to 9Restores camera position based on the specified slot
MPlaces the mannequin on the terrain (mouse location on terrain)
Right Mouse
Look around using the mouse
LEFT ALT + Right Mouse
Rotates the camera view around the current camera location on the terrain surface
LEFT ALT + Middle Mouse
Rotates the camera view around the center of the terrain
Mouse Scroll
Zoom in / out
ALT + 1Starts automatic camera rotation
CTRL + S
Save
SHIFT + CTRL + S
Save As
CTRL + ALT + S
Save Incremental



Sculpt Layer

When you add a Sculpt Layer, you can perform the following operations on the layer itself:


Scale
Left Mouse on Corner + Drag
Rotate
Left Mouse outside Layer + Drag
Transform
Left Mouse inside Layer + Drag



Editing: Brush Tools

When you switch to EDIT mode, you can perform the following operations with the Brush tools:


Add BrushLeft Mouse
Subtract BrushSHIFT + Left Mouse
Brush RadiusCTRL + Mouse Scroll
Brush SmoothnessCTRL + SHIFT + Mouse Scroll


Editing: Grid Tools

When you switch to EDIT mode, you can perform the following operations with the Grid tools:


Set SelectionLeft Mouse + Drag
Add SelectionCTRL + Left Mouse + Drag
Remove SelectionCTRL - Right Mouse + Drag
Modify SelectionSHIFT + Drag
Brush RadiusCTRL + Mouse Scroll
Brush SmoothnessSHIFT + Mouse Scroll



Stamp Layer

When you add a Stamp Layer, you can perform the following operations on the layer itself:


Scale
Left Mouse on Corner + Drag
Rotate
Left Mouse outside Layer + Drag
Transform
Left Mouse inside Layer + Drag



Procedural Layer

When you add a Procedural Layer, you can perform the following operations on the layer itself:


Scale
Left Mouse on Corner + Drag
Rotate
Left Mouse outside Layer + Drag
Transform
Left Mouse inside Layer + Drag



MapTiler Layer

When you add a MapTiler Layer, you can perform the following operations on the layer itself:


Scale
Left Mouse on Corner + Drag
Rotate
Left Mouse outside Layer + Drag
Transform
Left Mouse inside Layer + Drag



Polygon Layer

When you add a Polygon Layer, you can perform the following operations on the layer itself:


Move Polygon Shape
SHIFT + Left Mouse on Node + Drag
Rotate Polygon Shape
R + Left Mouse + Drag
Add Node on Edge
Left Mouse on Edge
Add Node
SHIFT + Left Mouse
Remove Node
CTRL + Right Mouse on Node
Move Node
Left Mouse + Drag



Rivers Layer

When adding a Rivers Layer you can perform the following operations in EDIT mode:


Select Node
Left Mouse
Adjust Node
Left Mouse + Drag
Adjust Upstream Nodes
SHIFT + Left Mouse + Drag
Rotate Upstream Nodes
SHIFT + R + Left Mouse + Drag
Adjust Node Height
ALT + Left Mouse + Drag
Adjust Upstream Nodes Height
SHIFT + ALT + Left Mouse + Drag
Remove Node
CTRL + Right Mouse
Remove Upstream Nodes
SHIFT + CTRL + Right Mouse
Add Spring
SHIFT + Left Mouse
Add Connected Node
SHIFT + CTRL + Left Mouse + Drag



Mask Layer

When you add a Rivers Layer, you can perform the following operations on the layer itself:


Paint
Left Mouse
Erase
SHIFT - Left Mouse
Transform
Left Mouse inside Layer + Drag



Biome Layer

When you add a Biome Layer, you can perform the following operations on the layer itself:


Paint
Left Mouse
Erase
SHIFT - Left Mouse
Transform
Left Mouse inside Layer + Drag



Next: The Toolbar