Congratulations! You now own probably the best and definitely the fastest terrain generator and landscape creation tool available on the planet. It is the official successor to the powerful GeoControl, originally developed by Johannes Rosenberg in 2006 - and now re-developed from the ground up by BiteTheBytes GmbH. Please take a look at our introduction video which will explain the very first basics of World Creator.
What is World Creator?
World Creator is a real-time terrain generator and landscape creation tool. You can use it to create terrains and landscapes for games, movies, art, or just for fun.
What makes World Creator so special?
World Creator is unique. It was the first terrain and landscape tool to do all its processing on the graphics card, so it did everything in real-time. In addition, its workflow is super simple and the tools it provides for creating terrains are outstanding. It is not just a pure procedural generator, but it also adds extremely powerful design capabilities that allow you to create exactly the terrain you want.
With the latest version of World Creator, it has become even more powerful. Everything has been improved (to name but a few):
- Ultra-realistic erosion and sedimentation system
- Tons of powerful noise functions
- Coloring (simple colors, textures, gradients, Adobe Substance material support)
- Biomes and Masks
- Unlimited terrain sizes
- Photorealistic rendering capabilities
- Integrated real-world map browser
- Powerful sculpting and design capabilities
- Multi-distribution features
- Rivers, Paths, Polygons
- 2D and 3D Terrain Stamping
- Sand, Water, Snow, and Gravel Simulations
- Multi-Language support
- Tons of Filters, Distributions and Effects
- Extremely stable application
It is impossible to list and describe everything in detail. We suggest you take a look at the feature list on our website. There you will find many videos and images showing the major capabilities of World Creator.
The list of features is also growing by the day. For example, for 2024 we have planned to add 3D Mesh import along with vegetation growth and scattering on the terrain to create stunning visuals and sceneries in World Creator.