The toolbar enables quicker access to certain functions in World Creator, saving time and maintaining focus on your project.
We will now go through each icon in order, from top to bottom:
High Quality Render Mode Switches into high quality render mode. | ||
Textured Render Mode Switches into fast textured render mode. | ||
Matcap Render Mode Switches into matcap render mode. | ||
Show Heatmap Switches to the heatmap view. If turned on, the heatmap of the specified filter, material, or distribution will be displayed. Heatmaps provide an overview of the areas affected. | ||
Show Topo Switches to the topographic view. When enabled, a topographic representation of your terrain will be visible. | ||
Show Biomes Switch the biome view. When this option is turned on, the biome areas will show up on the terrain. | ||
Show Grid Enables an additional grid overlay on the terrain. | ||
Sky Toggles the sky. If enabled, sky lighting is applied. | ||
Clouds Toggle clouds. If enabled, clouds are created. | ||
Water Enables/disables water. When enabled, water becomes visible. | ||
Realtime Generator Controls the real-time generator. If enabled, you must press Generate each time you change a value. Otherwise, World Creator generates everything automatically. | ||
Filter Live Preview Turns the filter live preview on or off. When disabled, filters are not applied during filter selection but only after being added. Alternatively, filters get applied while selecting them (you see a preview when hovering over a filter during selection mode). | ||
Generate Filters Turns the filter generation on or off. When disabled, filters will not be generated. | ||
Generate Materials Enables or disables the generation of materials. When disabled, materials will not be generated. | ||
Focus Clicking on the icon will focus on the entire terrain. Pressing the F key on the keyboard will also focus on the terrain. | ||
Open Screenshot Folder | ||
Open Export Folder | ||
GPU Info |