All filters have several common features as listed below:
UI in the Treeview
In the UI you can change the name of a filter by double-clicking its name (here Erosion - Wide Flows). Additionally, you can change the type of a filter to any other of World Creators filters by pressing the arrows to the right of the name.![](https://s3.amazonaws.com/cdn.freshdesk.com/data/helpdesk/attachments/production/2043468279401/original/WztSnJdvMkiYAUWZXvrzQraRa3P84U6zCw.png?1692708124)
Distributions
Every filter allows you to add distributions to them. For further information on the distribution system, please refer to this article.
Parameters
All filters provide the following options in common:
![](https://s3.amazonaws.com/cdn.freshdesk.com/data/helpdesk/attachments/production/2043468223004/original/funPNQpk27z-et7bcRuIrFZM3ZJbsjEjyQ.png?1692697920) | - Level Step Strengths
Controls the strength of the filter on each level step.
- Presets
Select any preset available for this filter in the preset library.
- Sediment Modification - Experimental
Allows the filter to function on the sediment layer.
- Rock Modification - Experimental
Allows the filter to function on standard terrain (everything that is not sediment).
- General Strength
Controls the overall strength of the filter.
- Combine Operation
Allows control of the parts of the result which will blend into the terrain. - All blends both lower and higher sections into the terrain. - Min blends modified sections lower than the pre-filtered terrain. - Max blends modified sections higher than the pre-filtered terrain.
- Invert
Inverts the effect of the filter on the terrain
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