All shape layers have several common features as listed below:
UI in the Treeview
In the UI you can change the name of a shape layer by double-clicking its name (here Procedural). Additionally, a unique icon per shape layer type will be displayed next the name.
Parameters
There are several parameters that are common to most shape layers. Some shape layers may have more, fewer or slightly different versions of these parameters, depending on what provides the best functionality for them.- Operation
How the shape will be fused with the terrain.
- Interpolation Mode
Different interpolation modes for the blending.
- Height Offset
Shifts the height of the shape layer.
- Height Scale
Scales the height of the shape layer.
- Height Blending
Controls the blending area between shape layer and the rest of the terrain. - Level Step
The level step at which the shape layer will be included into the terrain.
- Operation