The keybindings and available shortcuts depend on the editing tool or mode you are in. Here we summarise all the modes available, along with the shortcuts you can use to improve your workflow.


TABLE OF CONTENTS


Global

Below is a complete list of globally available keyboard shortcuts.


F1Opens this online documentation
F3Toggle the UI
F5Open Save As dialog
F7Saves the current project
F11Takes a screenshot (including UI)
F12Takes a screenshot (without UI)
W, A, S, D, Q, ENavigates the camera (forward, left, backward, right, down, up)
LEFT CTRL + W, A, S, D, Q, ENavigates the camera with increased speed (forward, left, backward, right, down, up)
FFocus terrain
LEFT CTRL + 0 to 9Saves the camera position to a specified slot (0 to 9, 10 slots in total)
0 to 9Restores camera position based on the specified slot
MPlaces the mannequin on the terrain (mouse location on terrain)
Right MouseLook around using the mouse
LEFT ALT + Right MouseRotates the camera view around the current camera location on the terrain surface
LEFT ALT + Middle MouseRotates the camera view around the center of the terrain
Mouse ScrollZoom in / out
ALT + 1Starts automatic camera rotation
CTRL + SSave
SHIFT + CTRL + SSave As
CTRL + ALT + SSave Incremental



Sculpt Layer

When you add a Sculpt Layer, you can perform the following operations on the layer itself:


ScaleLeft Mouse on Corner + Drag
RotateLeft Mouse outside Layer + Drag
TransformLeft Mouse inside Layer + Drag



Editing: Brush Tools

When you switch to EDIT mode, you can perform the following operations with the Brush tools:


Add BrushLeft Mouse
Subtract BrushSHIFT + Left Mouse
Brush RadiusCTRL + Mouse Scroll
Brush SmoothnessCTRL + SHIFT + Mouse Scroll


Editing: Grid Tools

When you switch to EDIT mode, you can perform the following operations with the Grid tools:


Set SelectionLeft Mouse + Drag
Add SelectionCTRL + Left Mouse + Drag
Remove SelectionCTRL - Right Mouse + Drag
Modify SelectionSHIFT + Drag
Brush RadiusCTRL + Mouse Scroll
Brush SmoothnessSHIFT + Mouse Scroll



Stamp Layer

When you add a Stamp Layer, you can perform the following operations on the layer itself:


ScaleLeft Mouse on Corner + Drag
RotateLeft Mouse outside Layer + Drag
TransformLeft Mouse inside Layer + Drag



Procedural Layer

When you add a Procedural Layer, you can perform the following operations on the layer itself:


ScaleLeft Mouse on Corner + Drag
RotateLeft Mouse outside Layer + Drag
TransformLeft Mouse inside Layer + Drag



MapTiler Layer

When you add a MapTiler Layer, you can perform the following operations on the layer itself:


ScaleLeft Mouse on Corner + Drag
RotateLeft Mouse outside Layer + Drag
TransformLeft Mouse inside Layer + Drag



Path Layer

When you add a Path Layer, you can perform the following operations on the layer itself:


Affect all nodes at once(SHIFT)
Add NodeSHIFT + Left Mouse
Move/Scale Node(SHIFT) + Left Mouse + Drag
Remove Node(SHIFT) + CTRL + Right Mouse
Change Height(SHIFT) + ALT + Left Mouse + Drag
Rotate PathR + Left Mouse + Drag



Polygon Layer

When you add a Polygon Layer, you can perform the following operations on the layer itself:


Affect whole shape at once(SHIFT)
Add NodeSHIFT + Left Mouse
Move Node(SHIFT) + Left Mouse on Node + Drag
Remove Node(SHIFT) + CTRL + Right Mouse on Node
Rotate ShapeR + Left Mouse + Drag



Model Layer

When you add a Model Layer, you can perform the following operations on the layer itself:


Add Model instance
SHIFT + Left Mouse
Remove Model instance
CTRL + Left Mouse
Select Model instance
Left Mouse
Translation Mode
T
Rotation Mode
R
Scaling Mode
Z or Y


Rivers Layer

When adding a Rivers Layer you can perform the following operations in EDIT mode:


Adjust Upstream Nodes
(SHIFT)
Select NodeLeft Mouse
Move Node(SHIFT) + Left Mouse + Drag
Rotate Node(SHIFT) + R + Left Mouse + Drag
Adjust Node Height(SHIFT) + ALT + Left Mouse + Drag
Remove Node(SHIFT) + CTRL + Right Mouse
Add SpringSHIFT + Left Mouse
Add Connected NodeSHIFT + CTRL + Left Mouse + Drag



Mask Layer

When you add a Rivers Layer, you can perform the following operations on the layer itself:


PaintLeft Mouse
EraseSHIFT - Left Mouse
TransformLeft Mouse inside Layer + Drag



Biome Layer

When you add a Biome Layer, you can perform the following operations on the layer itself:


PaintLeft Mouse
EraseSHIFT - Left Mouse
TransformLeft Mouse inside Layer + Drag



Next: The Toolbar