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Overview
The Steep Terraces filter allows you to add terraces to your terrain. It offers a variety of parameters to customize and adjust the terraces to your needs.
Parameters
- Height Range
Sets the height range in which terraces will be created.
- Terraces
The number of terraces that will be created in the set range.
- Steepness
Controls the steepness of the vertical walls of the terraces.
- Intensity
Controls how strong the terracing effect is on each terrace. A lower value will create a really sharp heightmap while higher values will keep more of the noise of the original terrain.
- Top Falloff
Allows you to smooth the upper edge of the vertical terrace walls.
- Rot X
Shifts the terraces angle. This allows you to create tilted terraces. The slanted terraces work best when the filter only runs on one level step.
- Rot Y
Rotates the terrace angle around the up axis. To have a visible effect Rot X may not be 0.
Results
terraces | slanted terraces |