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Overview
The Polygon shape layer allows you to create your own custom polygon and assign a height to its inner and outer edges, allowing you to create flat areas, craters or mountains.
flat area | mountain |
Controls
- Adjust all Nodes
Hold Shift
- Add a new Node
Press Shift and press Left Mouse
- Move a Node
Press Left Mouse and drag a node (can be combined with Shift to affect all nodes).
- Remove a Node
Hold Ctrl and press Right Mouse (can be combined with Shift to affect all nodes).
- Rotate Shape
Press R, Left Mouse and Drag
Parameters
Polygon Settings
- Seed
The Seed used in the layer.
- Spline Smoothness
Controls the number of steps for each spline, with a higher count producing a smoother and more rounded shape.
- Surface Smoothness
Rounds the curvature of the shape.
- Corner Offset
Rounds and shifts the shape outwards.
Outside Settings
- Height Offset
Shifts the height of the polygon.
- Outer Falloff
Controls the outward falloff of the polygon.
- Falloff Curve
Adjusts the steepness of the outer falloff.
- Noise Strength
Adds noise into the outer falloff.
- Noise Scale
The scale of the added noise.
Inside Settings
- Height Offset
Shifts the height of the inner influence area of the polygon.
- Inside Falloff
Controls the inward falloff of the polygon.
- Falloff Curve
Adjusts the steepness of the inner falloff.
- Noise Strength
Adds noise into the inner falloff.
- Noise Scale
The scale of the added noise.
Next: Understanding River Layers