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Overview
The Shore filter gives you control over the area above and below a given sea level. It works based on World Creators global Sea Level, but can be offset to give you maximum control.
Parameters
- Sea Level Offset
Additional offset to World Creators global sea level height.
Land
- Curve Length
How far inland the curve blend area will reach.
- Angle Length
How far the angled area will reach inland. This is only a linear angle and not affected by the Curve.
- Angle
The angle of the inland blending area.
- Curve
The curve of the area selected by Curve Length.
Water
- Curve Length
How far into the sea the curve blend area will reach.
- Angle Length
How far the angled area will reach into the sea. This is only a linear angle and not affected by the Curve.
- Angle
The angle of the blending area into the sea.
- Curve
The curve of the area selected by Curve Length.
Noise
The noise affects the width of the upper and lower blending region.
- Seed
The seed of the additional noise.
- Noise Strength
How strong the additional noise affects the shoreline.
- Noise Scale
The scale of the shore noise.
Results
shore filter with sea |
base terrain | shore filter |