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Overview

The Shore filter gives you control over the area above and below a given sea level. It works based on World Creators global Sea Level, but can be offset to give you maximum control.


Parameters

  • Sea Level Offset
    Additional offset to World Creators global sea level height.


Land

  • Curve Length
    How far inland the curve blend area will reach.


  • Angle Length
    How far the angled area will reach inland. This is only a linear angle and not affected by the Curve.


  • Angle
    The angle of the inland blending area.


  • Curve
    The curve of the area selected by Curve Length.


Water

  • Curve Length
    How far into the sea the curve blend area will reach.


  • Angle Length
    How far the angled area will reach into the sea. This is only a linear angle and not affected by the Curve.


  • Angle
    The angle of the blending area into the sea.


  • Curve
    The curve of the area selected by Curve Length.


Noise

The noise affects the width of the upper and lower blending region.

  • Seed
    The seed of the additional noise.


  • Noise Strength
    How strong the additional noise affects the shoreline.


  • Noise Scale
    The scale of the shore noise.


Results

shore filter with sea
base terrain
shore filter